– Multiplayer now uses „PlayFab Party“ service
– Fixed plenty of issues where players could not connect to each other
– Implemented cloud-based relay servers, allowing players with strict NAT types to connect
– Improved NAT punchthrough
– Improved data encryption between server and client endpoints
– Updated network code
– Fixed an issue where maps could not be deleted from within the ingame menu
– Players can now save multiple maps with the same seed
– Improved server performance and memory usage
– Updated intro splash screen